• Breaking News

    Wednesday, December 16, 2020

    Kingdom Come The Matthew and Fritz questline was so annoying

    Kingdom Come The Matthew and Fritz questline was so annoying


    The Matthew and Fritz questline was so annoying

    Posted: 15 Dec 2020 10:59 PM PST

    A guide to making money in KCD

    Posted: 15 Dec 2020 12:06 PM PST

    Skalitz, a few years later

    Posted: 15 Dec 2020 12:56 PM PST

    Beautiful View of Talmberg

    Posted: 16 Dec 2020 10:04 AM PST

    I sit down next to Theresa

    Posted: 16 Dec 2020 12:14 AM PST

    I give her my dead girlfriends ring and immediately end the conversation and sprint into her uncles home to sleep immediately for 8 hours. She loves it

    submitted by /u/Chasedog12
    [link] [comments]

    Rattay Tourney

    Posted: 16 Dec 2020 09:39 AM PST

    TIL: don't attack crowd during tourney when the duel's over. You'll be disqualified and fined for assault.

    If you want to know how to attack crowd just stab air and instantly aim for the person from the crowd as you stab air.

    submitted by /u/biczpana
    [link] [comments]

    I accidentally skipped an entire quest

    Posted: 16 Dec 2020 08:03 AM PST

    So there was this quest called All That Glisters where you meet Ulrich and then you have to investigate who's doing the counterfeit money. I met him, he gave me the documents and I was supposed to bring them to Tobias. Then I RANDOMLY decided to go into Skalitz mines and explore them. And found the counterfeiters there, arrested them and the quest ended. Did I miss something important or interesting? Cause that should've been an entire plot.

    submitted by /u/ilest0
    [link] [comments]

    Points cap?

    Posted: 16 Dec 2020 07:05 AM PST

    How does the levelling system work in this game? I've gathered you need to perform the action to get XP so lockpick for lockpicking and so forth.

    But is there a cap as to how many points I can achieve to invest into my chosen perks, obviously it's impossible to obtain all due to the perks that cannot be combined.

    submitted by /u/No-Consideration766
    [link] [comments]

    What improvements has this game seen since release?

    Posted: 16 Dec 2020 07:02 AM PST

    I loved my first play through of this game, although it was plagued by bugs and performance issues at launch.

    I've since built a new PC and was wondering if the game has seen any improvements through updates or mods?

    submitted by /u/Ducidni1
    [link] [comments]

    Early game swordfight duel

    Posted: 16 Dec 2020 06:51 AM PST

    There are some early-game spoilers in this post/question.

    I'm playing the game for the first time, and thus far I've been successful in combat. Even doing the Theresa DLC story content, I did one-on-one swordfights with Cumins and generally won (those were tough though, Theresa has no inherent swordfighting skill, can't wear armor or use a shield, and had only a weapon that I looted from a dead guard). But the duel with Hans crushed me.

    A couple of things on that. First, I generally LIKE that it crushed me. Hans is better trained and better equipped than Henry. I think it fits the story that Hans beat Henry in the duel, and that's clearly incorporated into the story.

    Second, I researched the duel afterwards, there seem to be a LOT of people out there who claim to have won the duel, but at the same time write/talk about how challenging it is. I watched some youtube videos of people doing it, and it looks really tough. My early game success in swordfighting was really attributed to light attack spam, and not much effective defense work. That doesn't seem to be effective against Hans. I'm playing hardcore, so I think the defense is a little harder due to lack of indicators.

    Overall, I just want to continue with my game, and I'm about 90% there. My last save was about 2 hours of gametime prior. I don't want to reload that, replay all that content, just to get the frankly odd outcome of a newbie blacksmith's son beating a trained and well-equipped noble in a first-time duel.

    Buuuuuuutttt...there's the little nagging sense in me, that it's a game challenge which is there to be overcome. I think that's the conditioning that games kinda subject us to, that there's nothing "impossible" in the game, and success means winning at each and every step. Sure, games can throw cutscenes which require us to endure some story-based loss, but we as gamers are not satisfied with an in-game challenge which is technically beatable, but realistically impossible. I hate having a journal entry saying I lost the duel, and I hate knowing that the duel is beatable, and I could probably do it by replaying that two hours of content, saving before the duel, and replaying it (while learning better techniques) until I win.

    Anyone else deal with the same considerations? How did you handle it?

    submitted by /u/pet_wolverine
    [link] [comments]

    [PC] [EPIC GAMES] License not verified: Init of EOS has failed

    Posted: 16 Dec 2020 09:01 AM PST

    Hello everyone. I can't seem to play the game anymore. Whenever I launch it from the Epic Games Launcher the title card comes up for a few seconds then an error message appears with the following content: "License not verified, Init of EOS has failed." I've tried flushing my DNS, changing networks, changing DNS servers, running the launcher in admin mode, running both the game and the launcher in admin mode, launching manually, removing mods, and verifying game files, but nothing works.

    I've contacted Epic Games support and they couldn't help me. I've contacted Warhorse support and they didn't reply. I have 80 hours in this game and I was really enjoying it until this happened. It happened right after I modded it using Vortex, could that be the issue? If so, how do I fix it? How do I unlink the game from Vortex? I'm open to any suggestions. Thanks.

    submitted by /u/MeefWithAliens
    [link] [comments]

    Should I restart?

    Posted: 16 Dec 2020 08:35 AM PST

    Hey guys, I recently started to continue an old playthrough I had abandoned early last year. So I just did Pribyslavitz, I already have decent armor and a really good sword as well as a warhammer, ill be getting plate soonish...and Pribyslavitz was such a cakewalk. I may have been a little overleveled tho. Still got my ass kicked by 7 peasants and a dog at Ushitze yesterday.

    So what I'm asking myself is...did they fix the lategame balance for all, or is that just a hardcore thing? will I still 2 shot everyone even with my longsword and them wearing plate in the lategame? the playthrough is already pretty far,but I could still restart and go hardcore this time if I really need to. Thing is, I dont really want to, but I also dont want to have a silly lategame again.

    Any mods maybe that work with the current version, can be installed mid-game. and alleviate these issues?

    submitted by /u/Nutellalord
    [link] [comments]

    Easy money/equipment farm at Skalitz

    Posted: 16 Dec 2020 05:45 AM PST

    I just happened on a method to easily get a lot of money and equipment.

    I'm at the stage of the game where I already have my own horse. Still somewhat early (main lvl 10, strength 10, agility 8). I'm traveling around Skalitz for some side-quests, so I visited the burnt-out town itself. Inside I found two guards engaging four Cumans. I assisted the guards (and bled down to 20 health for my troubles; they managed to unhorse me). If it weren't for all the Cumans ignoring the other guard hacking at their backs, I think I would've been killed.

    Then I started looting. Besides the Cuman captain, the Cumans didn't have any loot beyond the usual. However, one of the guards got killed in the engagement, and he had near full knightly equipment (regional plate pauldrons, noble's composite chauses, Nurembergian hauberk, golden spurs [2.3k value, +5 to horsemanship]. Basically items with base price 500-3200). Note that the guard's equipment were marked as stolen, but the "Where stolen" location was marked as "who know's where".

    The total loot weight was too much, so I stashed what I couldn't carry back in Henry's house (the chest where Theresa's nails from the prologue were stored is still there) and rode to that blacksmith on the way to Talmberg to offload the loot. The moment I left the area, the aforementioned stolen items lost their "stolen" mark, which so far seems to be permanent (so yay, clean knight-level equipment).

    Since I wasn't fully loaded anymore, I fast traveled back to Skalitz to get the rest of the loot. This time there was ANOTHER engagement, now between what looked like four Cumans and four bandits. I let them have at each other, three Cumans and two bandits fell, and the rest ran off. Same deal with the Cumans as before loot-wise, but the bandits were also equiped with knight-level equipment.

    Some highlights of the loot tally (prices are the price indicated of the items in my inventory, note that most of them are at ~50% durability):

    · 4x silver spurs (1k each), 1x golden spurs.

    · Nuremburg, Magdeburg (best so far), Polish plate pauldrons.

    · Milanese, Saxon guantlets

    · Hounskull (1.8k), Italian bascinet (1.2k), and another 1k+ helmet

    · Dark Milanese brigandine (2k), 2x Aachen dark brigandine (1.2k ea)

    · Magdeburg sword (longsword, 2k value).

    I suspect that the area is supposed to be high level, and also that the enemies will spawn again on each fast travel visit/long enough time passed since last visit. I have no idea if it can be repeated ad infinitum, and I don't intend to test it further.

    At this point I'm going to leave with what I have, I'm not even going to bother with the loot I stashed. It's an insane windfall in weapons and equipment, and I don't want to mess up my fun by having so much equipment and money this early in the game that I have no more purpose in looting and selling.

    If you try the same, and aren't ready for taking these guys on, then I suggest remaining mounted and going Parthian on them. I think if I took them on directly I would have been wasted, I suspect the enemies' combat skills are commensurate to their equipment.

    Update 1: Revisits to Skalitz have repeated the above spawns, but I held off on looting. Sometimes I use it if I want a good scruff (I'm nearly max level now on most stats now).

    Update 2: I've since encountered somewhat similar bandits around the rest of the map. Most of them were near Skalitz, but several were in other areas. However, on average they weren't as well equiped as the Skalitz bandits (e.g. old pauldrons instead of named region pauldrons) and nothing has come close to that guard with knight equipment.

    submitted by /u/Newton550
    [link] [comments]

    A Game Ruined By The Devs Being Awful GMs

    Posted: 16 Dec 2020 10:56 AM PST

    This game's combat functions much the same as a a TTRPG like D&D.

    The issue is, they designed the combat system around a 1v1 fight. Makes sense, you're a lone traveler and action economy would be best fighting 1v1.

    There in lies the issue though. Although the system is designed for 1v1 combat, you rarely get 1v1 fights. Almost every quest or task will have you fighting multiple enemies with little to no help. Often you'll find 6 enemies and a dog.

    Dogs compound this problem by automatically forcing your camera towards them, then glitching out for 10 seconds as the targeting system tries to figure out where to go. Switching targets, even with soft lock on, is near impossible manually and so you're at the mercy of the auto targeting.

    Don't bother with locking on ever. It just sucks.

    Like a terrible GM who throws out action economy to make fights nigh impossible for their players, WH makes each fight in this game pretty much a game of "how many of them will aggro me this time" with the end result being you win if under 4 aggro or you probably lose is any more than 4 aggro you.

    Master Strike helps slightly until it randomly teleports Henry 30m to the side, spins the camera and then animation locks you into a riposte against an enemy in the middle of all the enemies who immediately pound what was left of your stamina away and instantly kill you.

    The worst thing is, the system has potential. If when soft locked each swing wasn't just 100% chance for enemy to perfect parry you even at max levels in the weapon you swing, hit 1 enemy it automatically switches to the next forcing you to constantly attack and switch targets.

    You know, like every combat manual from the period explains when talking about fighting multiple aggressors.

    As it stands the game is a dueling simulator that wants to try to be a combat simulator.

    submitted by /u/imotali
    [link] [comments]

    Just discovered a bug(?), maybe intentional, having to do with carry weight and saddles. More info in comments.

    Posted: 15 Dec 2020 08:22 PM PST

    This game replaced oblivion for me

    Posted: 15 Dec 2020 02:46 PM PST

    I have always been a big fan of The Elder Scrolls IV: Oblivion. I played it on PS3, PC and watched a 300 episodes let's play of it on YouTube. But that game had lots of issues. First of all the side quests were amazing and the combat was cool too. But the leveling was totally unbalanced and you could manipulate the game just by the way you level up your skills because enemies would level with your player level but not with your skill level. So by choosing not to increase the player level you could increase your skills on really low level enemies that would never increase their own levels. Or if you always took the level up instantly enemies would become near unbeatable. Also you couldn't like murder Someone silently. You could only attack. When a person was sleeping you could just attack them. They would get up and the guard were instantly alerted.

    Kingdom come fixes ALL these issues.

    Kingdoms come is based on player skills and character skills. The enemies always stay at the same level and you could actually fight high leveled enemies with a level 1 Henry. You can also murder people in their sleep. Your success isn't guaranteed but it works. Guards being alerted is so much better. You could fight someone illegally without instantly getting the guards show up out of nowhere. You also have the chance that nobody sees you when you murder someone on the streets during the day. Short story related to this: I was in Sasau once for the main quest and I couldn't find the dude I was supposed to find. So got mad and went on a killing spree. After reloading and repeating that I reloaded once more and just went out on the streets killing people from behind silently with my dagger. I killed like 10 people like that without even caring if i get noticed and I didn't get noticed. Which I think is amazing.

    Anyway this is my comparison of both games and what annoys me about oblivion. I hope it's not too messy to read.

    submitted by /u/idontknowusername69
    [link] [comments]

    Kingdom Come on PS5 is how it is supposed to be played.

    Posted: 15 Dec 2020 01:17 PM PST

    I know you PC people are laughing right now because you've been doing this all along. But dude I did not realize how much that PS4 could not handle this game. I just thought the lagging the loading the waiting was all part of the game. Once I start playing this game on my PS5 though I really experience what this game is all about. There's zero loading times there's everything textured to the max without taking a year to load in. People who have beefy PCS have experienced this already. but for someone who has a mid-tier computer and doesn't really play games on it and is mainly a console person, Miss blows me away

    submitted by /u/chickenpuke
    [link] [comments]

    Stranger lending me his brain for the win

    Posted: 15 Dec 2020 02:08 PM PST

    Hans doubles to assert dominance

    Posted: 15 Dec 2020 02:06 PM PST

    Here’s a song that has a really similar name to the game and I really like thought it was worth sharing

    Posted: 15 Dec 2020 02:25 PM PST

    Training with Bernard

    Posted: 16 Dec 2020 12:53 AM PST

    So started out I couple of days ago and I've been doing sidemissions and stealing stuff (getting caught most of the time), I have trained a bit my strength is 11, agility is 9 and warfare is 10 or something like that. My question is when am I ready to go out and explore and fight bandits?

    submitted by /u/Johanxbn
    [link] [comments]

    No comments:

    Post a Comment